Ace - Completing the hole in only one throw.

Ablatross - Completing a hole in three strokes below its par. Playing the standard par three, you'd have to make it in zero shots. Good luck.

Anhyzer - A disc's arc when thrown (back handed right handed) will case the disc to curve left to right.

Approach - Usually the second throw, meant to position yourself for the best putt possible.

Approximate Lie - A lie established by the player's group in order to resume play following a rain or hazardous conditions delay, a lost disc, a lost mini marker disc, or to correct a misplay from out-of-bound.


Away Player - The player whose lie is farthest from the hole and who shall throw next.

Backhand throw - When a player throws a disc across his body. This is how 95% of all frisbees are thrown.

Beefy - The term meaning that a disc is overstable or turns hard to the left at the end of it's flight.

Birdie - Finishing a hole with one throw less than par.

Bogey - One stroke over par.

Bottom Stamp (BS) - Disc that have a blank topside and a small hotstamp on the underside of the disc.

Burn - When a stable disc becomes worn, it will lose its stability and may turn into an unwanted anhyzer.

Cali - Best-shot doubles game, usually used when there is an odd number of players. The odd player is Cali and they get one extra shot per hole. A local variation is that the Cali player can pay double (if money is on the line) and be their own partner, meaning two throws for every stroke.


Candy - Championship Edition discs made my Innova. The first made looked like hard candy so "Candy" became this plastic's nickname.

Casual - An area on the course that is a hazard, but not designed to be a hazard. An example would be a rain puddle; this can also refer to a recreational player.

Casual Water - Bodies of water other than those that have been specifically designated by the director prior to the start of the round as out-of-bounds or those that have been specifically designated by the director prior to the start of the round as not being casual water.

Chained Out - A drive from the tee that hits the chains of the basket but then kicks out rather than dropping into the basket.

Chainstar - A brand name disc golfing target, or basket. Other brands include Pole Hole and DISCatcher.

Ching - A manufacturer of discs.

Completion of a Round - The round has been officially completed for all competitors when, in the director's opinion, the last group on the course has completed their final hole and has had reasonable time to walk from their final hole to tournament headquarters.

Cut Roller - A roller shot that never turns on its back as most rollers do.

Cut-Through - Also known as a blow-through. A putt that appears to be good but comes out through the back of the chains.


Deuce - Completing a hole in 2 throws.

Disc - The saucer shaped object thrown in disc golf.

Disc Bag - A lightweight bag, usually with a shoulder strap, used to store and carry discs and other essentials while playing.

Disc Entrapment Device - A target used to complete the hole, usually consisting of an upper entrapping section of chains, cables, tubes, etc. and a lower entrapping section of a basket or tray.

Discraft - A manufacturer of discs, bags, and accessories.

Driver - A disc designed for fast, long-distance flight.

Drop Zone - An area on the course, as designated by the course designer or tournament director, from which play is resumed after the preceeding shot (1) was thrown out-of-bounds, (2) missed a mandatory, or (3) landed in a protected area.

Double Bogey - Holing out two shots over par.

Eagle - Holing out two shots under par.

Fade - The slower portion of flight when the disc flies to the left.

Fairway - The in-bounds path or field over which a player throws while advancing from the teeing area to the hole.

Falling Putt - When a disc golfer is within 10 meters, he/she must not move forward of their marker after the putt is released and until the disc makes contact with the basket. This would result in a falling putt and a penalty.

Fast Green- The term used to show that the green around the basket in either on a slope or some other condition that makes it difficult to land and/or stop your disc when it lands there.

Flex Shot - Throwing an overstable disc on an anhyzer angle so it curves one way, then as it slows down it flexes back the other way, creating an ‘S’ curve.

Flippy - The term meaning that a disc is likely to turn to the right during it's flight, or understable.

Flutter - When the disc wobbles during its flight.

Focal Point - An aiming point near the beginning of the flight path to visualize throwing your disc through in order to get it to its final landing point.

Frisbee - A trademark name for a product made by Wham-O. It is often confused for the generic word, disc.

Glide - Describes the property of the disc being able to maintain loft during flight. Beginners should choose discs with more glide.

Green - The area around the basket within tweny to thirty feet, where your want to land your disc on your drive or approach shot to set up your putt in order to complete the hole.

Grenade - Throwing the disc backhand but upside down to achieve a knuckleball type of shot or skip.

Griplock - A shot that is released later than intended.

Group - The competitors who are assigned to play a round together for the purpose of verifying scores and proper play in accordance with the rules.

Headwind - Wind blowing in your face. Causes the disc to become more flippy and increases its lift.

Helix - Another name for a flex shot.

Hole - The target that must be reached in order to complete that segment of the course. The term "hole" also refers to the numbered segments of the course that are separate units for scoring.

Holed-Out - A term used to signify completion of a hole. A player has "holed-out" after removing his or her at rest disc from the chains or entrapment area of a disc entrapment device or after successfully striking the marked area of an object target.

Hork (or Horkin) - an angle of flight and/or release which is dramatically exaggerated hyzer or anhyzer.

Hyzer - A disc's arc when thrown (back handed right handed) will case the disc to curve right to left.

Hyzer Flip - When an understable disc is thrown very fast with a hyzer angle of release, the disc will naturally turn or "flip" to straighten out for a long straight glide.

Innova - A manufacturer of discs, bags, and accessories.

Jump Putt - When a player pushes their feet off the ground, propelling them past their lie. Lie must be outside of 10 meters from the basket.


Lay Up - to get close to the hole to prepare for a putt.

Leaky - Refers to the late flight fade. If the shot fades out too soon it "leaked out." If it needs to start fading, you holler, "get leaky!" If someone consistenly lacks the necessary snap you call them Dr. Leaky.

Lie - The place your disc stops and where you must take your next shot from.

Line of Play - The imaginary line on the playing surface extending from the center of the target through the center of the mini marker disc and beyond.

Lightning - A manufacturer of discs, bags, and accessories.


Mandatory - An area that your disc must travel in order to complete a hole.

Marker - A term used to indicate either the mini-marker disc or the thrown disc at rest, both of which can be used to indicate the lie from which a thrower's nest shot should be played.

Marker Disc - See Marker.

Mid-Range - A shot used to Lay - up or get close to the hole.

Millennium - A manufacturer of discs, bags, and accessories.

Mini - an abbreviation for a mini marker disc.

Mini Marker Disc - A disc used to mark the location of the lie.

Muffed Shot - A shot that is meant to go far but hits the ground way too early.


Nose-Down - Throwing a disc with the front end (nose) tilted slightly downward, used for throwing into the wind and for straight shots.

Nose-Up - Throwing the disc with the front end (nose) tilted slightly upward, usually allowing a higher flight and strengthened hyzer.


Obstacle - Any feature of the course that may impede any aspect of play.

Official - A person who is authorized to make judgments regarding the proper application of the rules during play.

Out-of-bounds (O.B.) - An area designated by the director prior to the start of play from which a disc may not be played. The out-of-bounds line extends a plane vertically upward and downward. The out-of-bounds line is itself in- bounds. Any area designated as unplayable; one stoke is assessed as penalty.

Overhand - A throwing technique similar to a baseball pitch. The disc is released at a vertical angle. Also known as a tomahawk throw.

Overstable - A disc when thrown right handed backhand will curve from the right to the left.


Pancake - An overhand shot that flattens out upsidedown.

Par - The average number of throws for an experienced player to complete a hole. Amateur par varies; pro par is generally three on any given hole. This tradition started mostly out of convenience; it makes scorekeeping much more simple.

Penalty Throw - A throw added to a player's score for violating a rule, or for relocation of a lie, as called for by a rule.

Pole Hole - A brand name disc golfing target, or basket. Other brands include Chainstar and DISCatcher.

Profile - the type of golf disc specified based on the shape and size.

Putt - The final throw(s) of the hole aimed at getting your disc to come to rest in the basket.

Putter - The type of disc used for short shots into the basket. The person who is putting the disc into the hole.


Relief - A change made to the player's lie or surrounding area, such that an obstacle is removed from the vicinity, or when that is impractical, the lie is relocated away from the obstacle.

Roller - When a disc rolls on it's edges.

Run-up - The footwork leading up to your throw. The X-step, or scissor step, is a common technique used to coil like a spring and transfer all of your weight and power into the throw.

Safari Golf - Playing made-up holes, usually to existing baskets. For example, playing from 1's teepad to 2's basket.


Sandbagger - A player who plays in a catagory below his/her level in order to beat the easier competition.

Scooby Shot - Using a backhand grip, hold the underside of the disc vertically next to your ear and throw.

Shank - A shot that strays extremely far from a straight line between the thrower and the target.

Shule - The deepest part of the rough on the course.

Sidearm - A throw whereby arm motion first extends away from the body, then pulls the disc across the body to release and follow through. Opposite to Backhand throw.

Snap - The quick-release employed by experienced players, much like snapping a wet towel in which the wrist is loose and acts like a rubber band.

Speed - The ability of the disc to cut through the air. Faster discs go farther with less effort, while slower discs have less chance to fly past the target.

Spike Hyzer - A shot thrown high with an extreme hyzer angle to land vertically.

Spin - The speed of the disc's rotation (given to the disc during release).

Spit Out - A shot that strikes the chains and has the opportunity to stay in the basket but pops back out towards the thrower.

Stable -Term used to describe a disc that flies generally straight.

Staggered Putt - A putting stance where one foot is in front of the other.

Straddle Putt - A putting stance where the player and both feet are facing forward. The feet are generally spread shoulder width apart or farther and equidistant to the target.

Supporting Point - Any part of a player's body that is in contact with the playing surface or some other object capable of providing support, at the time of release.


T.D. - An abbreviation for tournament director.

Tail Skate - A tern used to what results when a disc is thrown with it's nose up, so that it is pushing air.

Tailwind - Wind blowing at your back. Makes the disc behave more overstable and reduces its lift.

Taco - A warped disc.

Teeing Area - The area bounded by the edges of a tee pad (if provided); otherwise, the area extending three meters perpendicularly behind the designated tee line.

Tee Pad - The place where each hole begins.

Throw - The propulsion of a disc that causes it to change its position from the teeing area or the lie.

Thrower - The player who has made, or is about to make, a throw that is the aspect of play being considered by a particular rule.

Thumber - A specialty shot used mostly to "get out of trouble". Thrown overhand like a baseball with the bottom of the disc towards you (with the thumb under the rim). When thrown properly the disc should flip and "s" to the right. The opposite of the tomahawk throw.

Tomahawk - A specialty shot used mostly to "get out of trouble". Thrown overhand like a baseball with the top of the disc towards you (with the thumb on top of the disc and one or two finders under the rim). When thrown properly the disc should flip and "s" to the left. The opposite of the Thumber throw.

Tombstone - When the disc spikes vertically into soft ground and remains upright like a tombstone.

Turbo Putt - Also known as a push putt - A grip/throwing style where the disc is held with the fingers on the rim of the disc and “pushed” with enough spin to carry to the target. The disc is held above the player’s shoulders and is thrown much like a football. Most generally used for short shots and putting when there are tall objects between the lie and the target.

Turnover - The fast portion of flight when the disc flies to the right.


Understable - A disc when thrown right handed backhand will curve from the left to the right.

Unsafe Lie - A player may declare a lie 'unsafe', take a one stoke penalty, and place the disc no closer to the hole and within 5 meters of where the disc was. The player may also take a 2 stoke penalty, and move the disc into the fairway but still not closer to the hole.

Upshot - An approach shot to the basket. On a short hole it may be your drive, and on a long hole it may be your second or third shot.

Velocity - The speed a disc is traveling through the air.


Warning - Where prescribed by a rule, the initial advisement a player is given for violating that rule, making him or her vulnerable to receiving a penalty throw for subsequent violations of that rule or set of rules within the same round.

Wedge Putt - A putt that comes to rest wedged into the side of the basket. This is a successful putt as long the putt remains suspended in the basket assembly long enough for player to retrieve the shot.

Weight: The weight of a disc is measured in grams, generally in the 150-180 gram range. Lighter discs tend to fly more understable than heavier discs.

Worm Burner - A shot that is released at a downward angle, resulting in a low flight or premature landing.

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